AI Insights · Timothy · July 2023
Top 5 Hybridcasual Games Performance in Chile for Q2 2023
Discover the performance trends of the top 5 hybridcasual games in Chile for Q2 2023, including key metrics like weekly downloads, revenue, and active users.
The second quarter of 2023 saw notable performance trends for the top 5 hybridcasual games on a unified platform in Chile. Below, we delve into the weekly downloads, revenue, and active user metrics for these leading apps.
Stumble Guys by Scopely, Inc. experienced fluctuations in both downloads and revenue. Weekly revenue peaked at about $28.1K in late March but saw a dip to around $17.8K by mid-May. Downloads showed a similar pattern, starting at 24.7K in late March and ending at 24.7K in late June. Active users started at approximately 369.5K in late March, declining to about 279.3K by the end of June.
Triple Match 3D from Boombox Games LTD had a relatively stable performance in terms of revenue, with weekly revenue starting at around $9.2K and ending at approximately $7.4K. Downloads and active users remained consistent, with downloads ranging from 1.3K to 550 and active users hovering around 5.1K to 4.9K throughout the quarter.
Happy Hospital™: ASMR Game by DragonPlus saw significant activity, particularly in April and May. Revenue peaked at $6.2K in early May, while weekly downloads reached a high of 23.4K in the same period. Active users surged from around 30.3K in late March to 50.4K in early May, ending the quarter at approximately 46.1K.
Rush Royale: Tower Defense TD from MY.GAMES B.V. experienced a steady increase in both revenue and active users. Weekly revenue rose from $3.9K in late March to about $4.8K by the end of June. Downloads saw a peak of 8.6K in late May. Active users increased from roughly 32K in late March to about 39.5K by the end of the quarter.
Mighty DOOM by Bethesda showed a notable rise in active users, starting at 46.7K in late March and reaching approximately 103.3K by the end of June. Downloads fluctuated, peaking at 28.7K in late March and ending at 4.5K in late June. Revenue peaked at $6.6K in late March but declined to around $1.6K by the end of the quarter.
For more insights and detailed data, visit Sensor Tower.